H5 Archer Party setup

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H5 Archer Party setup

Post by Scubba on Tue Oct 28, 2014 1:07 am

CLASSES:

  • WARCRYER
  • BLADEDANCER
  • SWORDSINGER
  • BISHOP
  • ELVEN ELDER
  • TRICKSTER
  • HAWKEYE
  • SILVER RANGER
  • PALADIN

COMMENT: PALADIN CAN BE REPLACED BY HK / WK / ARCHER

OUT OF PARTY BOXES:

  • SPOIL - ECONOMY
  • PROPHET - COUNTER CRIT/RESISTS
  • WARLOCK - CAN STAY LOW LEVEL

EPICS NEEDED:

  • ZAKEN - OLY
  • TEZZA - OLY
  • AQ - OLY
  • BAIUM - DIFFICULT
  • ANTHARAS - DIFFICULT

PLACES TO EXP SOLO/SMALL GROUP:

  • 66+ - WALL OR ARGOS
  • 70+ - PAVEL RUINS
  • 72+ - VARKA
  • 78+ - MONASTERY LOWER LEVEL
  • 78+ - MITHRIL MINES
  • 80+ - LIZARDMEN

PLACES TO EXP FULL PARTY:

  • 68+ - ARCHAIC LAB
  • 72+ - VARKA
  • 74+ - IMPERIAL TOMB
  • 74+ - FORGE OF GODS LOWER LEVEL
  • 80+ - MONASTERY UPPER LEVEL
  • 80+ - STAKATO
  • 82+ - HELLBOUND
  • 80+ - CHAMBER OF DELUSION
  • 84+ - ANTHARAS LAIR


YOU DON'T NEED 9 PEOPLE TO BE ONLINE TO LET THIS PARTY WORK. EXPING IN AN EMPTY PLACE? 5 PEOPLE.
BORED? 1 MAIN ASSIST AND 2 ARCHERS ON CLICKER.
ACTIVITY NEEDED OFC.
HEALERS STILL GOT TO BE QUICK, THO A LITTLE LESS. ARCHER SHOULD NOT DIE AS QUICK AS MAGE.
YOU HAVE A TANK HERE, YA KNOW? Wink

>>NEEDS BEST POSSIBLE MAIN ASSIST TO CALL TARGETS. IF REST FOLLOW, A PERSON IS DEAD QUICKLY<<
>>NEEDS A TRICKSTER WITH ENCHANTED SKILLS AS SOON AS POSSIBLE<<
>>HEALERS/SWS MUST TRIGGER COUNTER RAPID FIRE<<
>>REQUIRES TEAMSPEAK FOR EVERY PARY MEMBER<<



  • - STILL SQUISHY AND LACKS ROUTES OF ESCAPE
  • - WITHOUT EPICS AND GOOD BOWS EPICLY LOW DAMAGE
  • - BORING TO PEW PEW WITH
  • - BAD FAME IN H5 THAT IT'S NERFED
  • - VESPER ROBE SET GIVES STUN RESIST
  • - DIES TO MELEE PARTY
  • - PROBABLY GETS STUFF SLOWEST (SURELY NOT AS QUICK AS MAGES)
  • - OMAGAWD, NEEDED ACTIVE WC TO SPAM BURNING CHOP!

  • + LESS COMPETITION OVER SPOTS
  • + EASY MANA MANAGEMENT
  • + EASIER TO EQUIP, THE MOST DIVERSE GEAR NEEDED (3-3-3 SETS)
  • + PRAHNAH? COOL, 30+ SECONDS OF EXTRA 3K M.DEF - COUNTER PARTY TO MAGES
  • + IN EARLY GAME STUN SHOULD LAND FAIRLY OFTEN
  • + TANK MAKES THIS PARTY LIVE LONGER AGAINST MAGES (AGAIN - COUNTER PARTY TO MAGES)
  • + FAIRLY NICE, SUSTAINED DAMAGE ON BOSSES
  • + LABAS, KAMAS, SOI, CHAMBER OF DELUSION ARE DOABLE HERE SOLO PARTY
  • + NICE SUPPORT DAMAGE IN COMMAND CHANNEL FOR ANY INSTANCE
  • + DEM SIEGES FROM THE WALL!

*guide written by Julia / Eudox
**reviewed by Scubba

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